Week 1

The ZoeTrope

A zoetrope is a device that allows a motor to spin a piece of circular material on it which once spun at a certain speed, projects a moving animation. Considered as a precursor to such things as film and animation the Zoetrope is still used today to create elaborate animations. An example is Eric Dyer which was shown in the workshop today. His works are highly rated by many critics and would be a great artist to take inspiration from.



I love this work from Eric dyer where he brought a precursor to film to actual film in front of thousands. I think that creating a story through Zoetropes would be a really different angle to storytelling and could create some really interesting continuity

Many interesting ideas for the Zoetrope that I can make in class but I want to explore the idea with shapes and patterns with shapes and how the motion will allow for the manipulation and transformation of the shape.Image result for moving shape patterns

3D Zoetropes
These Zoetrope allow for different perspectives of the zoetrope as the extra dimension creates more depth to the project.

Many ideas have sparked to life but I am leaning to an idea where instead of the material moving around in a circle what if the audience were to move around the object to create motion to the artwork??

Edward Muybridge – accidentally discovered??

Zoetrope has to be well lit so when the slits in the zoetrope are going by the lit image hits the retina in your eye and stay in your vision for long.

Praxinoscope – basically a Zoetrope with mirrors.

Also, Quote to think about today – ” one can form a perfectly adequate idea of the universe by considering it under the aspect of a vast museum of natural history exposed to the shock of an earthquake”
What does this mean to me? – Creating some sort of sense in which something which is so unusual still has some sort of continuity or sense in its purpose.




New Website for ideas / creative application network! to check whats new and gain ideas in media art.

Civil art memorial art installation by Maya Lin looks to be a water feature that allows water to flow through the installation as a symbol of justice. This artwork focuses on the way the water touches/interacts with the architect of the installation.

The design consists of a wall that has a famous Martin Luther King quote that also has a stream of water flowing down the wall. The work also has a cone-shaped installation in the middle with a timeline of the events that consist of what happened during the civil rights era. This cone-shaped object also has water flowing in an outwards away from the middle.

The work is used to help show the struggle that it took for black Americans to gain civil rights and to this day it is there to remind Americans of the history that took place in order for this to happen.
I believe Maya lin wants people especially younger people to interact with the water so they can learn about what happened in their country’s history but I also think the water is a metaphor for the justice that should be given to those that made a great sacrifice for civil rights.

It’s interesting to see other works from Maya such as the Vietnam memorial in Washington Dc where she made a wall with names of fallen soldiers on it that seems as though it appeared from beneath the earth. WIth the granite walls being so reflective and the inscriptions not create another universe that we can see but can not enter. From both memorials, I think this is something she did in the civil rights memorial as well.


Some idea for this week for my major definitely still include having some sort of weird cardboard made shapes on the middle of the ground with a projector displaying some sort of image on top and as you walk around the room sensors change the image and the sound that are being played on top of the cardboard shaped structure! after learning about all the sensors that we used I definitely think this is a possible outcome for my assignment.

Another touch inspired work as well for Matt –


I love this work even though I don’t think it fits in well with some of the other works from this week but I think it is extremely fascinating and I guess if your walking on the floor the rain reacts to those movements. Definitely, a little bit of inspiration to my own major works as it reacts to the movement of the participant as well.

I think this is another work that took me by surprise even though it doesn’t relate to touch sensory I just think it was really awesome to see and just wanted to mention it as the way the machine works is incredible and the reflection that you get from wooden pieces is very unique


Lecture section –
” Luigi Russsolo’s the art of noise is where the materiality of sound begun and would be interesting to take it a look at his works and how he turns away from music traditions such as harmony. oh, nevermind jo shows this. the noises Luigi’s devices make remind me of a tunnel noise.
the phonograph created by Thomas Edison was a device that read sound onto paper which showed the sound wave of the sound

it is interesting to see how sound reactions to different materials and the types of sounds that can be created due to something material or shape. There is definitely a lot to explore in terms of sounds especially the materiality of it and how the vibrations of sounds can reaction to the physical world. It is also always intriguing to see how much of impact sound truly has to a artwork as it is something people take advantage of.”

Tutorial Questions
What was russolos original work about?
Russolo built these instruments to perform the music outlined in his Art of Noises manifesto. The instruments were completely acoustic, not electronic. The boxes had various types of internal construction to create different types of noise. Often a wheel was touching a string attached to a drum. The wheel rattled or bowed the strings, while the drum functioned as an acoustic resonator. Many of the instruments featured a handle on top of the box, which was used to vary the string tension. Pulling the handle raised the tone, and the horn attached to the box amplified the sound. Intonarumori (‘noise makers’ in Italian) made noise, but not at a very loud volume, since they were all acoustic devices.

What was russolos intentions?
Russolo argues that the human ear has become accustomed to the speed, energy, and noise of the urban industrial soundscape; furthermore, this new sonic palette requires a new approach to musical instrumentation and composition. He proposes a number of conclusions about how electronics and other technology will allow futurist musicians to “substitute for the limited variety of timbres that the orchestra possesses today the infinite variety of timbres in noises, reproduced with appropriate mechanisms”.

Russolo believed that sounds no longer had the ability to excite or inspire. Russolo wanted to explore different sounds that are often taken for granted. He feels these noises can be given pitch and “regulated harmonically,” while still preserving their irregularity and character, even if it requires assigning multiple pitches to certain noises.

Week 5

what is interactive work?
– engage physically with the work/media
– the work requires interaction
– the outcome is unique to each person?
– endless possibilities
–  art that relies on the participation of the spectator
– involves spectator that allows the art to achieve its purpose
– and action or influences
– input results output

How can you make the input of a art define the work?



How does this artwork work as an interactive work?

So the input of the artwork is the person’s voice as they speak into the microphone. Through this process, the result is the imagery that is displayed on the tv that ‘reacts’ to the pitch and soundwave of the participant’s voice. I believe that the soundwave is digitalised through the process and the tv reads the different 1’s and 0’s to create an image on the screen. The image on the screen provides the viewer with a different outlook on their own voice and what possibilities it can create.




Rube Goldberg Machine

A device that performs a task using mechanical movements.

it can be used for entertainment and to result in a simple task

The machine that performs a simple task in an over the top fashion.

  • its counterintuitive
  • Surprising, unexpected
  • Mechanisms are simple
  • predictability

Mechanisms – planes, pulley, slack line, screw, fans – wind, Loaded lever.

Energy – Electricity, gravity, kinetic, light, sound, heat

Laws – Gravity, inertia, potential, conservation of energy



Setting up my Project idea.

After discussing ideas with multiple people I have decided to work on using rings in my project like Len lyes work ‘flip and two twisters’. Also i have looked at Olafar Eliassons works Round Rainbow.

In class today I set up a design I thought would be appropriate for this project. Using two rings that were tied from the roof with a like shining on them


It was intriguing to see the way the size of the shadows interacted with each other in the shadow




Meda Prototype reflection


In my Meda prototype work I have produced so far, a plank of wood that has a motor attached to it on one end that spins a wheel a that allows for a rope that has a ring dangling from it to move across on an x axis. To trigger this rope event, a participant must trigger the infer red sensor in order for it move. With all of this a light will be shined towards the ring to create a shadow. Through my research of Olafur Elaisson and his project round rainbows. Similar to Round Rainbows, a lot of the project involves the audience reaction and interaction with the project. The way people may involve themselves with the shadow can be elegant or destructive in a way and with the erratic movement of the ring it creates a shaking earthquake movement.


What I have learnt about my work so far now that I have presented my prototype is that I need to create multiple devices and rings to expand the work further and that also the jitteriness of the rings when they sway has created an accidental effect of human like movement. By this I mean that the rings move away from an audience member like its scared and within that movement when it is trying to avoid the human it’s jitteriness and swaying causes a more human/Humanoid movement. This wasn’t originally going to happen but now after reflection and discussion with people who viewed my work I intend to keep it.


Another aspect that I learnt about my project is that the aesthetic of the work will play an important part and the way the rings look with the red like sensor. This Humanoid look will contribute a great part to the work. Also on the technical side of the work I also need to ensure that nothing with be interfering with the motor and the rope that allows for the ropes to move and in addition to that is to ensure that I modify the coding so that the rings move every time when someone interacts with it.


In conclusion I believe my work is already beginning to look strong and definitely has a clear direction in where I want to be in a couple of weeks with a little more experimenting.

Meda201 Assessment 1


For this assessment I began to explore the concept of rhythm through my research and experiments by playing with my film. I discovered a common theme through each of my edits that I found to be quite boring and conventional. I than came to a decision to work my way backwards in this project by breaking up the rhythm as much as I could to create a cinematic experience between the 16mm film and the digital world to converge the two medias into a unifying artwork that incorporates a unconventional disjointed rhythm that engages the audience through its unique cuts and movements. By taking this method the images and videos in this cinematic experience have made me questioned the use of rhythm in film and how rhythm has an affect on how an individual may perceive the they grasp this film.

By Aaron Hewitt


For my Meda assignment I used inspiration from an art work called The ocean, the sea, the wave Art Print by Picomodi. In the image, it uses a minimal use of the terrain before the sun. I chose to abstract this idea of the terrain and digitalise it through the processing program to generate a computerised terrain, and instead of abstracting the sun I chose to create a sound wave across the top of the canvas to make the illusion that  it is drawing the terrain as it comes towards the bottom of the screen. I also abstracted some ideas from the vapourware theme by randomising the colour by the rows of the terrain as well as randomising the colour of the sound wave. Through this abstraction of vapourware and ‘The ocean, the sea, the wave’ I have completed an artwork that I believe explores a great transfusion of both the artwork and idea.